Waiting for Godot, for use with the Atari Video Computer System
—via fuckyeahexistentialism:gunstreetgirl:thisistheglamorous:wondertonic
vruz sez: videogames are considered with such a low regard, incapable of approaching ‘serious’ matters that this ingenious and playful graphic designer dedicates his work to show us how ridiculous it would be to pretend translating some of the great canonised works of universal art into the new medium.
it’s only the ‘lumiére age’ of videogames, and we’ve only seen a prologue of their history, what we’ve seen in the last three decades resembles more to the fundamental discoveries of Daguerre and other pioneers of photography technique.
it wasn’t until some 50 years more that things like Citizen Kane started to appear. the internet has speeded up the process because there’s many millions more of brains processing these cultural artifacts massively in parallel, and the required technology has become available much much faster. but arts are not a matter of machines but about brains, individuals and societies, the process of assimilation and feedback can only be speeed up so much.
whilst it may be true that videogames will have a faster rate of adoption than any new medium seen before -aided by the already mindbogglingly successful Internet- I don’t expect they will really become a medium for serious artistic expression much faster than cinema did.
all that means is that there’s still really great things to come in the next 20 years, as videogames establish themselves as a serious medium, worthy of serious artistic consideration.